F1 22

‘F1 22’ re-engineered for the new era of Formula 1 | Engadget

For the 2022 season, Formula 1 has entered a new era. The sport introduced new car specifications for this year, complete with a new set of regulations governing how it is used. There is a new track in the United States as well as a continuation of a sprint format that is still in its infancy. Big changes to teams early in the season led EA-owned Codemasters to redesign the latest entry in the F1 series of games to match real-life updates on the track.

As studios usually do for games like this, Codemasters promotes F1 22 as the “biggest overhaul” of the title in years. And with the debut of a new-generation car, it is not an exaggeration. Specifically, the company says handling is “better than ever” with upgrades to aerodynamics and suspension simulation, as well as tire changes in accordance with real-life regulations. Codemasters says they have been in touch with both F1 and the teams about how to drive the new generation of cars so they can completely overhaul the game’s mechanics and physics to reflect IRL racing.

In an effort to increase the realism of the game, Codemasters has replaced the voice of your team’s race engineer with Marc Preistley, a former McLaren Racing’s F1 team member. The studio went so far as to record Preistley’s instructions through a Formula 1-spec headset so that the sound is as authentic as possible. More changes on race day include Formation Lap and augmented reality-guided grid lineup. Stops have been updated for real-life speed and there is a temporary chest entry mechanic that affects the efficiency of your stop.

Training sessions now include an augmented reality demo on the track to help experienced drivers improve their lines and rookies to learn the tracks. Furthermore, both the Formation Lap sequence and the Safety Cars give you the option to actively participate or watch a more cinematic, broadcast-like version of the process. Codemasters says this gives users who crave authenticity the ability to battle every move in the race, but also gives casual gamers the choice of something more relaxing. Stops are another area where things can be as active as you want them to be. You can either press the pit box manually with the timing mechanic or watch from a TV style perspective.

EA / Code Masters

For starters, there is a new feature of adaptive artificial intelligence. Codemasters says this is designed for users who love F1 but may not be skilled in racing games yet. Essentially, the game’s AI plays closely with the user so that a novice driver can take part in the race rather than struggle to keep up with the pack. There are two levels of Adaptive AI: Standard and more aggressive mode which slows down the game even more.

F1 22 It will also add the sprint race format that Formula 1 has adopted for selected weekends in 2021 and continued this season. A short dash marks the starting grid for Sunday’s Grand Prix race in these circuits rather than the traditional qualification (a quali is used to designate the grid for a race). Sprint races will be part of the season in Imola, Austria and Brazil and are part of the game in those regions as well. F1 has added a second race in the US this year in Miami, and this circuit will also feature in the game. Codemasters has made changes to Australia, Spain and Abu Dhabi in line with updates to the actual tracks that better accommodate the new cars.

There are career changes or the status of my team as well. First, you can choose from three entry levels: newcomer, midfield contender or title contender. You can start with a team that has already established operations and a great driver, or you can make things more challenging. There are things like the option to skip an interview or not deal with a facility issue, and issues that real team bosses face, which can affect how your season goes if you don’t handle it properly.

F1 22

EA / Code Masters

In My Team, you had the ability to customize your own vehicle’s skin before, but Codemasters has expanded this area. There are more car finishes (glossy, metallic, matte, satin) and more places in the car are available to change. The interface updates here allow you to copy and paste body color schemes into places like your engineering facility so you have a cohesive identity for your team.

With F1 Life, the game’s new central hub, you can see the supercars you unlock from gameplay (which can be driven in secondary game modes), browse your prize chest and customize your driver’s style. Here’s a closet where you can update your racing and casual wear – right down to the helmet and gloves. F1 Life is also a multiplayer racing lobby, where your driver and personal style will appear for all to see. You also have the ability to customize your “space” or living area where furniture, lighting, art, and more can be swapped out as you see fit.

Finally, there is the VR component for PC. With this game mode, you will be able to race from the driver’s perspective, and take the entire race from the cockpit. If you’ve ever seen a driver’s cam while racing, this should give you a good idea of ​​what to expect here. You can still race with friends even if they don’t have a VR headset since online play is still available for players who choose the more immersive VR option.

F1 22 It will be available on June 28 as a digital champions edition on PlayStation 4, PlayStation 4, Xbox One, Xbox Series X/S and PC (Epic, Origin and Steam). The “regular” version will follow on July 1st.

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2022-05-09 17:17:17

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